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Smoke emitting from wrong location


xtremist999

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Hi there,

I have an issue with the some emitting from some cached RBD objects. I'm trying to get the smoke emitting from the objects as they crumble and fall down, but smoke only seems to emit from the world origin when the volumes of the RBD objects get close to that area and then travel up and "ignite" the objects above with more smoke.

If it doesn't make sense, I've attached a quicktime mov file demonstrating the problem, and I've attached a zip file with the Houdini NC file and 50 frames of the BGEO cache.

Thanks

playblast_001-240.mov

fractureSmokeTest.zip

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