Nightwave Posted December 12, 2013 Share Posted December 12, 2013 Hello, Got a weird issue here. Doing a simulation of a wave hitting a lighthouse, and when I added the whitewater particles (about 20mil) and rendered, they look like this. All the settings were default I believe, so I have no idea what's going on... Any ideas? Thanks! Quote Link to comment Share on other sites More sharing options...
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