ktonini Posted December 16, 2013 Share Posted December 16, 2013 Hello, I'm fairly new to Houdini and, after searching, haven't been able to find anything about this issue I'm having - If I cache a dop animation I'm working on everything works perfectly, but when I output the animation with the rop geometry sop it appears as if the fractured geometry is sticking together. I've attached some screenshots, any ideas? Quote Link to comment Share on other sites More sharing options...
ktonini Posted December 17, 2013 Author Share Posted December 17, 2013 Actually I think I just figured it out! I had my dopimport set to transform geometry rather than "Fetch Packed Geometry." Quote Link to comment Share on other sites More sharing options...
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