Guest tar Posted January 27, 2014 Share Posted January 27, 2014 Hey all, I'm reaching out to the Ods' to look at contempory workflows used to import Illustrator files into Houdini. I've come up with a solution/hack to have this work properly in the ExtrudeSop by adding bezier handles to both sides of each anchor point in Illustrator, see the linked post and scroll down for the topic and 'solution' Some problems with .ai vectors Please post here with you work arounds please! P.S. no, converting to polygons is too easy - bezier solutions only Quote Link to comment Share on other sites More sharing options...
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