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Cloth sim UV changes overtime


radurock

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Hello,

I'm a beginner in houdini and I have an issue with a cloth sim. I cached then read the sim then I apply a UV unwrap node then I apply the material. The problem is that every frames the uv's change according to the deformation of the cloth and when I render out the sequence the textures are moving everyframe. Is there anyway to lock the uvunwrap to the first frame so that the textures stop moving?

 

Thanks

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Thanks for the help rafaelfs.. I did a test and it works just fine if i do the uv unwrap before the sim. Sadly, noob me, did the sims first and when i was happy with the results I cached them and thought I can uv unwrap them after the sim. Any idea if it any way around this? Or do I just have to resim now? Thanks

https://www.youtube.com/watch?v=rbmvNP1Fd7A&feature=youtu.be

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