Jump to content

Whitewater generation for sim coming from Realflow


Whatsinaname

Recommended Posts

Hi,

 

Has anybody ever used a Realflow simulation as base for Whitewater generation in Houdini13?

 

I loaded a particle cache (RPC) from Realflow into Houdini and fed it into the whitewatersource node. The Realflow particles are having attributes like position, vortrictiy or velocity and I can read this information in Houdini.

 

In the manual for H13's whitewater source node, it says:

 

Input can also consist of particles from a Particle Fluid simulation or another simulation package, in which case this SOP can generate compatible volumes.(...)

 

 

However, it seems like Houdini doesn't really understand the information coming from Realflow's RPC particles as there are no emission particles created, no matter how I set things up. I might need to further convert those into something different and rename some attributes so it matches the way Houdini's usually naming things.

 

Anyway, if there is anybody out here who's done that before, or has some ideas on it and is willing to share some knowledge, this was very much appreciated. Thanks in advance.

Link to comment
Share on other sites

  • 4 years later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...