Whatsinaname Posted February 5, 2014 Share Posted February 5, 2014 Hi, Has anybody ever used a Realflow simulation as base for Whitewater generation in Houdini13? I loaded a particle cache (RPC) from Realflow into Houdini and fed it into the whitewatersource node. The Realflow particles are having attributes like position, vortrictiy or velocity and I can read this information in Houdini. In the manual for H13's whitewater source node, it says: Input can also consist of particles from a Particle Fluid simulation or another simulation package, in which case this SOP can generate compatible volumes.(...) However, it seems like Houdini doesn't really understand the information coming from Realflow's RPC particles as there are no emission particles created, no matter how I set things up. I might need to further convert those into something different and rename some attributes so it matches the way Houdini's usually naming things. Anyway, if there is anybody out here who's done that before, or has some ideas on it and is willing to share some knowledge, this was very much appreciated. Thanks in advance. Quote Link to comment Share on other sites More sharing options...
atcovrett Posted August 24, 2018 Share Posted August 24, 2018 I seem to have fallen into the same trap. By any chance did you manage to find a solution? Quote Link to comment Share on other sites More sharing options...
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