rakson Posted February 10, 2014 Share Posted February 10, 2014 Hi, ive made my plasticity solver and it works with test geometry excellent, but when i try to do proper simulation i got something like this in console: 0x000007FEFCF5940D (0x000007FEEAC52070 0x0000000004063918 0x0000000100000100 0x0000000048B98608), RaiseException() + 0x3D bytes(s) 0x000007FEF3C4DE25 (0x0000000100000000 0x0000000004064820 0x0000000000000000 0x0000000000000000), __BuildCatchObjectHelper() + 0x361 bytes(s) 0x0000000077040C51 (0x000007FEEDB76DE8 0x0000000004827880 0x000000000406E2E0 0x0000000004827880), RtlRestoreContext() + 0x2E2 bytes(s) 0x000007FEEABDFA5F (0x0000000004827880 0x0000000004827880 0x000000000406E280 0x000000000406E2E0), ?drain@UI_Queue@@AEAAXXZ() + 0xAF bytes(s) 0x000007FEEABDFB18 (0x0000000000000001 0x000000000406E2E0 0x000000000406D98C 0x0000000000000000), ?eventLoop@UI_Queue@@QEAAXXZ() + 0x88 bytes(s) 0x000007FEEAE1B7A1 (0x000000001BB220C0 0x000000000406E280 0x000000001BB220C0 0x000000000406E2E0), ?getWindowGeometry@AP_Interface@@IEAA_NAEAM000@Z() + 0xA81 bytes(s) 0x000007FEEAE1BE5F (0x0000000004143AEC 0x0000000000000001 0x01CF269A6010B340 0x0000000000000000), ?myWinMain@@YAHPEAUHINSTANCE__@@0PEADH@Z() + 0x5EF bytes(s) 0x000000013F9F201C (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000) 0x0000000076DE652D (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000), BaseThreadInitThunk() + 0xD bytes(s) 0x000000007701C541 (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000), RtlUserThreadStart() + 0x21 bytes(s) around 30 frame any ideas what do do with this? Quote Link to comment Share on other sites More sharing options...
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