greenT Posted February 12, 2014 Share Posted February 12, 2014 Hey guys, I'm trying ot follow the pyro volcano tutorial, but Im having some display issues... I think. Volumes in my viewport seem quite transperant compared to the render and the viewport on the tutorial. Ive tried GL 1.1, 2.1, 3.3 and they all look the same to me. I've also noticed I have to toggle "enable light in viewport" to refresh the shadows. Image attatched. I have a geForce GTX 780 running 332.21 drivers, and am running Houdini 13.0.314. Windows 8. Any thoughts? Quote Link to comment Share on other sites More sharing options...
Guest tar Posted February 12, 2014 Share Posted February 12, 2014 no picture was attached but its most likely the density settings for the Pyro node. search the sesi forums for similar posts. Quote Link to comment Share on other sites More sharing options...
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