Stalkerx777 Posted March 3, 2014 Share Posted March 3, 2014 Hi guys.Can't find a way to open Gallery Manager form script. Not material palette, but gallery manager. It's sad if there is no way of doing that...((( Quote Link to comment Share on other sites More sharing options...
graham Posted March 3, 2014 Share Posted March 3, 2014 Much like the vast majority of the interface, there isn't. Quote Link to comment Share on other sites More sharing options...
Stalkerx777 Posted March 3, 2014 Author Share Posted March 3, 2014 (edited) Much like the vast majority of the interface, there isn't. Ok, but i'm sure there is a way from hdk. If i understand correctly, every "gadget" or UI's like gallery manager, have their internal slots, where events comes in. There should be a way....... AP_Interface class is the only thing i can find, apart from OP_GalleryManager, which is useless i guess.... Ohhhh, sesi, why such a simple things are always a pain in the ass Edited March 3, 2014 by Stalkerx777 Quote Link to comment Share on other sites More sharing options...
Stalkerx777 Posted March 11, 2014 Author Share Posted March 11, 2014 Update: From sesi support: Unfortunately, much of Houdini's UI is not exposed in the HDK and that includes the Gallery Manager and the Operator Type Manager. So there is no way to open those dialogs. Quote Link to comment Share on other sites More sharing options...
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