Annon Posted March 31, 2014 Share Posted March 31, 2014 So I'm trying to do some funky things with the collision field in the smoke solver and can't get it working. As a first pass tester I was trying to build up the collision field so it doesn't clear it every frame and you end up with the "trail" of the collision object. If I achieve this seemingly simple feat, then other stuff will fall in place. Inside the smoke solver I've disabled the bit that clears the collision and collisionvel fields, but they still get recreated. I can't for the life of me find where this is being done inside the solver if it is being cleared anywhere else. Anyone have any ideas? C Quote Link to comment Share on other sites More sharing options...
rayman Posted March 31, 2014 Share Posted March 31, 2014 Chek the node called buildcollisionmask inside smoke solver. Or just disable relationships/collision relationships. 1 Quote Link to comment Share on other sites More sharing options...
Annon Posted March 31, 2014 Author Share Posted March 31, 2014 That'll do it! Thanks that was very helpful. Quote Link to comment Share on other sites More sharing options...
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