wixman Posted April 12, 2014 Share Posted April 12, 2014 Hey - I'm having problems setting the pivot on the rbdpackedobject dop, so when I add an initial angular velocity, my pieces fly off.I can add a pivot point attribute (which is essentially the start position of each packed prim) but I'm not sure how to get the dop sim to honour this. Quote Link to comment Share on other sites More sharing options...
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