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VDB Collisions in pyro


Arpita

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Hi,
I am using vdb collisions in the source volume in collision mode and I am noticing that it affects the overall emission in the pyro sim as compared to before I used it. My collision geo vdb is intersecting with my emission geometry, but the colliding geo is debris and smaller and the emission is a bit bigger and from another type of geo. I would like the debris just to advect my volume- which it is already doing, but without altering the temperature/density. How can I achieve this?
 

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My source volume is set to -1 and I have piped it into the velocity advect of the solver. Are you referring to the volume operation where I set the source volume to none? After trying that it does not advect the smoke anymore.

Edited by Arpita
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