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recompute point normals based on curvature


KristianZarn

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Hello

I am trying to do a fence over a small hill. The idea was to lay some points on the hill and then place a pole on each point (oriented like the point normal).

This is what i have now:

now.PNG

 

but i want the points normals to correspond to hill curvature, and not just point straight up.

something like this:

goal.png

 

Is this possible?

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Sure it is. How are you getting the curve on the surface? If it's with a ray sop, there's a checkbox to inherit normals, forgotten it's actual label, but it will be obvious. Otherwise you can transfer the normals with an attribute transfer sop (use a facet to calculate normals if there's no N attribute on your hill geo), or even a facet on the curve if it's a polygon curve. Loads of ways...

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