KristianZarn Posted May 14, 2014 Share Posted May 14, 2014 Hello I am trying to do a fence over a small hill. The idea was to lay some points on the hill and then place a pole on each point (oriented like the point normal). This is what i have now: but i want the points normals to correspond to hill curvature, and not just point straight up. something like this: Is this possible? Quote Link to comment Share on other sites More sharing options...
Annon Posted May 14, 2014 Share Posted May 14, 2014 Sure it is. How are you getting the curve on the surface? If it's with a ray sop, there's a checkbox to inherit normals, forgotten it's actual label, but it will be obvious. Otherwise you can transfer the normals with an attribute transfer sop (use a facet to calculate normals if there's no N attribute on your hill geo), or even a facet on the curve if it's a polygon curve. Loads of ways... 2 Quote Link to comment Share on other sites More sharing options...
KristianZarn Posted May 15, 2014 Author Share Posted May 15, 2014 Yup, I am using the ray sop for the curve and the checkbox i found with your help is "Point intersection normal". Thank you. Quote Link to comment Share on other sites More sharing options...
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