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Moving object with simple rig


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Hello

 

I am new to rigging and i am trying to do a very simple rig for my model of the sheep. I want to move only four legs and the head. What i have done so far is this:

1. Make four IK bone chains (one for each leg)

2. Capture geometry (with closest region selected)

and it works fine.

 

picture:

post-11587-0-47149500-1401610651_thumb.j

 

But now i want to be able to move the whole sheep. So what i have tried is to create a null object and just link the sheep and all of the bones to this object, but after i translate the sheep, the rig stops working.

 

picture (this is now translated sheep):

post-11587-0-23333800-1401610652_thumb.j

 

Is there a simple way to solve this, or am i doing this completely wrong? (i know that there is probably supposed to be only one bone chain, but i dont really know how to do more complicated chains)

 

I also attached a zip file that contains the model and hip file:

sheep.zip

 

PS: if you know any good and simple guide or tutorial on basic rigging in houdini i would be happy too :)

Edited by KristianZarn
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