sshachisingh Posted July 31, 2014 Share Posted July 31, 2014 hi, how do i group the shattered pc's in dops (houdini13)when the pc's obtain velocity so that i can apply gravity on them.... i only want the gravity to effect after the blast.Im uploading the file.. pls help magnet_667.hip Quote Link to comment Share on other sites More sharing options...
physco Posted August 1, 2014 Share Posted August 1, 2014 (edited) use Rbd fractured object for simulation and use length(dopoption("/obj/AutoDopNetwork",$OBJID,"Position",velx),dopoption("/obj/AutoDopNetwork",$OBJID,"Position",vely),dopoption("/obj/AutoDopNetwork",$OBJID,"Position",velz))>0.01 u can use RBD packed fractured object for sim, for that u have to use "geometrywrangle1" sop along with multisolver Edited August 1, 2014 by physco Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.