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houdini 12 to houdini 13 pop solver


ltmedic

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I'm trying to use parts of this tutorial for a project (

) "houdini waterfall tutorial" at 44:55 he uses a pop solver. When using the pop solver in houdini 13 a entirely different node is picked up i'm guessing this is one of the updates that sidefx made with houdini 13. How can get the same result as the video but in Houdini 13.

I took a guess and i'm not sure if it's totally correct? 

post-12433-0-52759800-1415581536_thumb.j

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There are a few nice intro to the new popsolver videos at the sidefx official website. They should get you started on the new popsolver and once you have a good grasp of the new workflow it should be pretty simple for you to translate all the old popnet workflow into the new one.

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