dpap Posted November 13, 2014 Share Posted November 13, 2014 (edited) Say you have sphere and you want to make it like a sponge on the inside but preserve the original surface. How can you do that? In other words how can I apply noise but not on the surface of a volume? I used a Volume VOP but I don't know how to limit the Volume Sample only on the voxels that are inside. Any suggestions? Volume Noise Only Inside.hip Edited November 14, 2014 by dpap Quote Link to comment Share on other sites More sharing options...
jkunz07 Posted November 14, 2014 Share Posted November 14, 2014 How does this look? Volume Noise Only Inside 002.hip 1 Quote Link to comment Share on other sites More sharing options...
dpap Posted November 14, 2014 Author Share Posted November 14, 2014 That looks awesome ! I am new to volume operations but your file/solution makes perfect sense. Thank you John! Quote Link to comment Share on other sites More sharing options...
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