Infernoag Posted December 11, 2014 Share Posted December 11, 2014 Hello guys, I am working on a shot with a boat wake and have found this nice solution https://vimeo.com/93243750 Now my goal is too achieve the same result, but I don´t know how to start. Can you give me some tips? Thanks! Quote Link to comment Share on other sites More sharing options...
pbarua Posted December 12, 2014 Share Posted December 12, 2014 Start with Flat Tank shelf tool on Ocean FX tab. Play with this. Then if you have any problem post your file. Somebody will help you. Quote Link to comment Share on other sites More sharing options...
pbarua Posted December 12, 2014 Share Posted December 12, 2014 If you are new to it, go through this. http://vimeo.com/89039534 Quote Link to comment Share on other sites More sharing options...
pbarua Posted December 12, 2014 Share Posted December 12, 2014 You can also use Wave tank. Depends on what you are after. To understand differences between ocean tank types, check this out. https://www.sidefx.com/docs/houdini13.0/shelf/ocean_differences Quote Link to comment Share on other sites More sharing options...
Infernoag Posted December 13, 2014 Author Share Posted December 13, 2014 (edited) thx for the answer, but it is not what I want..Sry my fault, the description about my problem was not good enough. My goal is not to achieve a boat wake only with collision of the ship, I need more control with custom forces.The grid is 400* 200 m Method which are used in the video is exactly this, what I looking for.But I don´t know how to setup such a custom force with the flip-solver. When I am at home, I will upload my scene-file wakeforce.hip Edited December 14, 2014 by Infernoag Quote Link to comment Share on other sites More sharing options...
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