Tong Le Posted December 12, 2014 Share Posted December 12, 2014 I am doing some test and thinking about to use the fluid to get the overall motion but wanna add some control to each point. My problem is: I don't wanna any points have dramatic velocity direction change from frame to frame. My question is: Is there a way I can fetch previous velocityl vector in the flip sim, so that I can use it to force current vel only change withing certain rang. Quote Link to comment Share on other sites More sharing options...
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