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Randomizing CHOP offset on instanced objects


Slein

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Hello,

 

So I have a bunch of butterflies instanced on particles. The butterflies are animated using CHOPs. At the moment all the butterflies are flapping there wings exactly the same. So, how do I make them flap their wings different from each other?

I really don't know, because the butterfly gets animated first. After that it get instanced on the particles, so I don't actually have the point number to use as a random seed for the offset in the CHOP or something right?

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