rheniser Posted January 22, 2015 Share Posted January 22, 2015 Where does the mantra statistics & vex profiling information go? I can't find it. Quote Link to comment Share on other sites More sharing options...
Guest tar Posted January 22, 2015 Share Posted January 22, 2015 to the terminal, where you launch Houdini from Quote Link to comment Share on other sites More sharing options...
rheniser Posted January 22, 2015 Author Share Posted January 22, 2015 Yeah, I see some basic mantra stats. I just figured I would see a lot more with a verbose level set at 5 and vex profiling. According to http://odforce.net/wiki/doku.php?id=vexprofiling: Mantra VEX During rendering, mantra can generate profiling statistics which can be used to optimize or bugfix shaders. Mantra will provide a count of the number of times a VEX function inside a shader is called along with the time it took. Rendering with VEXProfiling turned on will cause the render to run a little slower but the information yielded can be quite useful. I am not seeing any of that. What's the property name I should be looking for in the ifd file? Quote Link to comment Share on other sites More sharing options...
rheniser Posted January 23, 2015 Author Share Posted January 23, 2015 Somehow vex profiling was not get through to the ifd file in my scene. A restart and re-setting the option in the mantra render node now works. The property in the ifd is ray_property renderer vexprofile 1 Quote Link to comment Share on other sites More sharing options...
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