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Differentiating geometry data vs topology changes in a SOP


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Hi,

 

  In the method

::cookMySop(OP_Context &context)

  is there a way to differentiate between geometry data changes e.g. points x,y,z change, vs topology changes ?

 

  I am writing a SOP which takes input from a node like the Alembic SOP.

 

  On initial input connection or reconnection, it's a brand new data input so I am making provision to compute my internal stuff from scratch but when the user drag the time line or hit play, I hope to avoid making the assumption that the topology remains the same but if it does, I want to skip the much heavier construction from scratch.

 

  Does Houdini pass on such status between nodes which we can query ?

 

Cheers

 

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