Jebbel Posted February 23, 2015 Share Posted February 23, 2015 (edited) Hi guys, Houdini noob here. SolidAngle released the HtoA 1.2.2. which fixes all the Python drama for Windows 8.1. Arnold works in H14 now but I'm running into a serious problem. I do simple animations and all my modelling in Modo and I transfer it to Houdini using Alembic. This works well when your on Mantra but apparently for Arnold there are some special requirements I cannot seem to figure out. It just doesn't render...When I load an abc scene normally in Houdini everything works as expected. So I make my Arnold lights, shader and ROP and... black screen in my ipr render. okay; I drop in a houdini sphere and it renders fine.Am I missing something? I tried loading via the Arnold Alembic procedural but that doesn't seem to do anything either! I'm sitting on 5 Arnold licenses here and would really like to use them . thanks for any thoughts on this!J. EDIT: FBX works without issues... strange Edited February 23, 2015 by Jebbel Quote Link to comment Share on other sites More sharing options...
Guest tar Posted February 23, 2015 Share Posted February 23, 2015 Please post an example file - it may be a bug or something simple. Quote Link to comment Share on other sites More sharing options...
rayman Posted February 24, 2015 Share Posted February 24, 2015 Try to load them as regular geometry - probably Arnold does not support packed geometries Quote Link to comment Share on other sites More sharing options...
Angelos Posted March 4, 2015 Share Posted March 4, 2015 (edited) it's quite simple: create geo > alembic in the optionsLoad As: Load Houdini geometry Edited March 4, 2015 by Angelos Quote Link to comment Share on other sites More sharing options...
ObiNon Posted May 29, 2015 Share Posted May 29, 2015 (edited) I am having the same issue ... my alembic geo renders fine in mantra ... doe snot render at all with arnold. ... even if I load as houdini geometry. - I imported the same geo as obj and it worked fine ... im gonna play with more options in the .abc. Edited May 29, 2015 by Mdonovan Quote Link to comment Share on other sites More sharing options...
ObiNon Posted May 29, 2015 Share Posted May 29, 2015 just got some feedback from the guys @ Solid Angle : You need to do this in the Alembic node: Load As = Load Houdini Geometry Poly Soup Primitives = No Poly Soup Primitives "Load Houdini Geometry" is deprecated for Mantra only (because they have an Alembic procedural they can use). Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.