MortenBøhne Posted February 24, 2015 Share Posted February 24, 2015 I'm having some trouble using alembic as deforming collider for a cloth object. my goal: transfer an animated character from maya to houdini, simulate cloth on it and export it back for rendering I just can't seem to get the cloth to react to alembic objects. Even a simple test with a cube exported from houdini as alembic, reimported and used as a deforming collider for a simple grid turned into a cloth object doesn't seem to work. (using the shelf tools) I'm fairly new in houdini so i might have overlooked something super simple (i'm using Houdini Fx Version 14.0.201.13) Quote Link to comment Share on other sites More sharing options...
MortenBøhne Posted February 24, 2015 Author Share Posted February 24, 2015 got some spiritual guidance from Rune Holst Månsson and it seems to work now: calculated the velocity converted it to VDB converted it back to polygons guess it's pretty standard, but as i said, it's a brave new world for me Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.