Alex Whyte Posted March 2, 2015 Share Posted March 2, 2015 Hello there! I am trying to move from 3dsmax to houdini but finding it very confusing...I have a question regarding rbd dynamic objects. I essentially want to delete them from the simulation once they reach a certain age? I am imagining I have to GIVE them age I just can't figure out how. I tried a SOPsolver with a multisolver and a rigidbodysolver but it's not working, would that be the right approach? ...oh and I am creating the RBDobjects with a RBDpoint object at every frame. Any help would be appreciated! Quote Link to comment Share on other sites More sharing options...
sergio Posted March 2, 2015 Share Posted March 2, 2015 Hello Alex, if you check John's file in this topic: http://forums.odforce.net/topic/20462-duplicating-rbd-objects-in-sop-solver/ you will see that he kills the rbd objects by using an expression as: if(@killme == 1){ removeprim(0, @primnum, 1); } Quote Link to comment Share on other sites More sharing options...
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