microdot Posted April 7, 2015 Share Posted April 7, 2015 Hi all, Just a quick noob question. Starting with a basic flip tank with rising logo, like many tuts. Things are working out ok, but was wondering how to add some basic mild turbulence or vorticity, pressure, etc. to the static fluid that just sits there. Searched high and low but maybe I'm using wrong terminology? Any help is appreciated, thanks. Quote Link to comment Share on other sites More sharing options...
Alexpdennis Posted April 7, 2015 Share Posted April 7, 2015 volume velocity ? Quote Link to comment Share on other sites More sharing options...
pbarua Posted April 8, 2015 Share Posted April 8, 2015 Create force in SOPs from logo geo. You can you volumes with volumevop for the same. Or just "fluidsource" SOP by setting initialize to "Pump" or "Velocity". Then read in DOPs using "Source Volume" DOP. Quote Link to comment Share on other sites More sharing options...
microdot Posted April 8, 2015 Author Share Posted April 8, 2015 Thanks guys, I 'think' I understand that, heh. I'll try it out. Quote Link to comment Share on other sites More sharing options...
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