Doubles3D Posted April 23, 2015 Share Posted April 23, 2015 Hello I am trying to do a simple pool water simulation using FLIP fluid. I saw this solution for sourcing the collision geomertry. The problem is that i could not get it to work with multiple geometries. Also I would like drop rigid bodies in the water. I've already tried making all the geometries static objects, for some reason the water level seemed to drop overtime. What would be the best solution for this? pool2.hip Quote Link to comment Share on other sites More sharing options...
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