Pancho Posted May 13, 2015 Share Posted May 13, 2015 I'm a bit surprised that it doesn't seem to work. I have a simple box geometry which gets shattered with a voronifracture node. The AutoDopNetwork simulates everything correctly. Then I try to export an .obj or .fbx sequence over to SI. I use a ROP Output driver. I attach it to the dopimport node in the box geometry (the last node in the tree), press render and end up with a very small file which contains nothing when opened in SI or Modo. When I attach the ROP Output driver to the voronoiFracture and press render everything works as expected, I end up with a file which can be opened in another app and contains the expected object. Right clicking on the dopimport and choose "Save Geometry" also gives me a mini file which doesn't contain anything. How is this done properly? Thanks for any tips and info Tom P.S.: Any links to H to SI pipeline tuts highly appreciated. Couldn't find anything myself. Quote Link to comment Share on other sites More sharing options...
dobin Posted May 13, 2015 Share Posted May 13, 2015 if you're using packed geometry make sure it's unpacked before export Quote Link to comment Share on other sites More sharing options...
Pancho Posted May 13, 2015 Author Share Posted May 13, 2015 You saved my day! Thanks! Quote Link to comment Share on other sites More sharing options...
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