mrcoolmen Posted June 15, 2015 Share Posted June 15, 2015 Hey Guys, I have a question on how to make those rbd object go back to their original position. Thank your guys help in advance. RBD_Test.hip Quote Link to comment Share on other sites More sharing options...
pbarua Posted June 22, 2015 Share Posted June 22, 2015 What about using blendShapes SOP? Quote Link to comment Share on other sites More sharing options...
pbarua Posted June 22, 2015 Share Posted June 22, 2015 (edited) Remove Format Text Color My Media Replace Redo Paste Paste from Word Bold Underline Subscript Insert/Remove Bulleted List Link Image Quote Decrease Indent Align Left Align Right ▲ undefinedundefined What about using blendShapes SOP? Edited June 22, 2015 by pbarua Quote Link to comment Share on other sites More sharing options...
mrcoolmen Posted June 22, 2015 Author Share Posted June 22, 2015 Remove Format Text Color My Media Replace Redo Paste Paste from Word Bold Underline Subscript Insert/Remove Bulleted List Link Image Quote Decrease Indent Align Left Align Right ▲ undefinedundefined What about using blendShapes SOP? Thanks for your reply blendshapes can do the morph for sure. however i wann to have more dynamic and control motion with forces, i also which them to behave like a rbd object(collision) when the morph is actually happen. so blendshapes may not be the useful in this case. Quote Link to comment Share on other sites More sharing options...
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