sandy_maith Posted June 21, 2015 Share Posted June 21, 2015 Hi I've been trying to set white water up with my fliptank sim..but it looks like big stones/spheres... i did try using different pointwrangle values with a lot of other settings but invain.. Any help much appreciated.. cheers Sandy Quote Link to comment Share on other sites More sharing options...
Netvudu Posted June 21, 2015 Share Posted June 21, 2015 eeerm....in your screenshot, you have the whitewater import disabled, and whitewater sim enabled,...which obviously leads to a wrong render. Quote Link to comment Share on other sites More sharing options...
sandy_maith Posted June 22, 2015 Author Share Posted June 22, 2015 Thanks Netvudu but that didnt help.. Quote Link to comment Share on other sites More sharing options...
pbarua Posted June 22, 2015 Share Posted June 22, 2015 or Use whitewater import in force object field of Mantra ROP. Quote Link to comment Share on other sites More sharing options...
sandy_maith Posted June 22, 2015 Author Share Posted June 22, 2015 Sorry pradeep..it didnt work either..just curious to know..what does it do? btw I'm a 3ds max user shifting to houdini and you can safely call me a noob.. Quote Link to comment Share on other sites More sharing options...
sandy_maith Posted June 22, 2015 Author Share Posted June 22, 2015 ok ..the only thing seem to help is upping the flip fluid resolution....but to get a decent foam, i need to crank it up like crazy and my machine comes to a grinding halt.. still trying to figure it out though... Quote Link to comment Share on other sites More sharing options...
sandy_maith Posted June 22, 2015 Author Share Posted June 22, 2015 Thanks guys..sorted it out.. Quote Link to comment Share on other sites More sharing options...
averyvisuals Posted July 8, 2015 Share Posted July 8, 2015 So, what was your solution? Quote Link to comment Share on other sites More sharing options...
sandy_maith Posted July 9, 2015 Author Share Posted July 9, 2015 Your whitewater import node display flag should be on...rest off Quote Link to comment Share on other sites More sharing options...
Netvudu Posted July 9, 2015 Share Posted July 9, 2015 just for the record, that´s what I said on post number 2. Quote Link to comment Share on other sites More sharing options...
sandy_maith Posted July 10, 2015 Author Share Posted July 10, 2015 My bad netvudu.....maybe that time i did something wrong.... Quote Link to comment Share on other sites More sharing options...
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