andrew-fx Posted June 25, 2015 Share Posted June 25, 2015 Hi guys I`m trying to export abc with my custom attribute(string type) from maya to houdini. But the string type attributs are not in channel box. how can I export its? how to keep those attributes stick on the geometry when I export or import it? There are one transform node with lots of shape nodes when I import abc into maya. how can I separate and classify this geo just like I export it before and keep my attributes still in there?(a model with lots of stuffs) Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.