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export ABC from maya to houdini


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Hi guys

I`m trying to export abc with my custom attribute(string type) from maya to houdini. But the string type attributs are not in channel box. how can I export its?

how to keep those attributes stick on the geometry when I export or import it?

There are one transform node with lots of shape nodes when I import abc into maya. how can I separate and classify this geo just like I export it before and keep my attributes still in there?(a model with lots of stuffs)

 

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