天成守卫 Posted June 29, 2015 Share Posted June 29, 2015 how can i trigger rbdpackobject to active by collison? I set the active = 0,and i want to active =1 when collison. I try to use impusle to trigger ,it works but lose the velocity. active RBDpacked object when collision.hip Quote Link to comment Share on other sites More sharing options...
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