bernhardk Posted November 2, 2004 Share Posted November 2, 2004 Hello ! Is there any way to use point cloud based ambient occlusion in the apprentice edition? I'm unable to save the cloud as the ROP Output Driver is disabled. Is there another way to get the cloud data into the "fastgi"-shader(pcpack)? Thanks for your help Quote Link to comment Share on other sites More sharing options...
TheUsualAlex Posted November 2, 2004 Share Posted November 2, 2004 Hi there, I think you should be able to just save out the geometry and specify it into your point clouds. Just RMB on the SOP that you want to output the point clouds. Hope that helped, A Quote Link to comment Share on other sites More sharing options...
bernhardk Posted November 2, 2004 Author Share Posted November 2, 2004 Thank you for your reply! Being a complete Houdini newbie I didn't know you can save out geometry that way ... But for animation, you would have to programatically save the geometry, no? Is this possible in the Apprentice Edition ? Thanks again for your time. Quote Link to comment Share on other sites More sharing options...
bernhardk Posted November 2, 2004 Author Share Posted November 2, 2004 found the answer in this thread http://odforce.net/forum/index.php?showtopic=1549 going through the textport works... thanks Quote Link to comment Share on other sites More sharing options...
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