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point instanced vector field motion blur


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Hi!

 

I have pyro sims on the disk, including vel fields, using .vdb file format.

I use a point instance procedural to load the caches. The points are not moving, no point velocity.

I need rendered 3d motion blur on the fluids coming from each instance`s velocity field.

Is it possible?

 

Thank you in advance!

 

Cheers

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