khedkarsanto Posted July 21, 2015 Share Posted July 21, 2015 Hello Guys, I have a simple box which is in space without any support and I have applied a voronoi fracture on it. All What I am doing is The box should fall down and few pieces are breaking and few are not breaking(because of glue strength), but when I hardcode few peices of box are in-active and few are active then the box is not falling at all. So guys If you have faced such problem and If you have solution on it then please share your Ideas. I have attached the scene file and it the setup is very much simple. Thanks DOP_SIM.hipnc Quote Link to comment Share on other sites More sharing options...
khedkarsanto Posted July 21, 2015 Author Share Posted July 21, 2015 (edited) I also removed the same region from glue Network but still doesn't work. I have attached the file for the same. One thing what I noticed is that, If I do simulation with less number of pieces then It works very well but when I increase the number of pieces then It doesn't. DOP_SIM.hipnc Edited July 21, 2015 by khedkarsanto Quote Link to comment Share on other sites More sharing options...
Nick da Silva Posted July 31, 2015 Share Posted July 31, 2015 Your bounding box is not set correctly. Your constraints are still holding the active pieces to the inactive pieces. I made a small change to your SOP solver in DOPs and it works now. DOP_SIM.hipnc Quote Link to comment Share on other sites More sharing options...
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