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Deforming fracture object


Navneet Arora

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Hello guys,

   I am trying to do RnD on deforming fracture, so i took a sphere , animated it and then after fracturing i assigned it the deforming position . for activation i selected some points over the time and in sop solver i took point wrangle and assigned that if active>0 then deforming would be 0 in order to stop the frags from deforming but now the problem is that it is not inheriting the velocity of the original object which is fractured.

 

Please have a look at the attached file and if somebody could help.

deforming_object.hip

Edited by Navneet Arora
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