momochan Posted July 24, 2015 Share Posted July 24, 2015 Hi,all I looked at the Mastter Class Bullet, tried to do Constraint Spring. But it does not operate well.It will explode in the second frame. Why?? glue_spring_test_01.hipnc Quote Link to comment Share on other sites More sharing options...
MENOZ Posted July 27, 2015 Share Posted July 27, 2015 I am playing around with spring constraint with bullet as well and I'm having your same issues. Quote Link to comment Share on other sites More sharing options...
MENOZ Posted July 28, 2015 Share Posted July 28, 2015 Here is another example. a falling cube made of lots of smaller cubes. It looks like increasing the samples makes it better, but it never reaches the perfection, it's never really stable, and is very slow. other constraints seems to work fine. anyone knows how to solve this? As a side node, I am trying bulletSop from Milan and I was able to get kind of the same springy feeling using the constraint limits without too much effort, I did't have to cange any supstep or anything, looks pretty solid, I wonder if it's possible to do it with houdini dop bullet without using spring constraint. I still have to try.. bulletSpringUnstable.hip Quote Link to comment Share on other sites More sharing options...
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