pgrochola Posted July 30, 2015 Share Posted July 30, 2015 (edited) Hey, Seem like there should be an easy way for the "locomotion" velocity of the current time sample (from that clip) to influence particle velocity. I dont want to "Lock Particle Speed to Mocap" because I lose the ability to simulate the crowd. (correct me if Im wrong here) With the "inplace" method I need the particles velocity to automatically adjust to the clips locomotive velocity at that time step. I know there is a "Gate Speed" but what if the character changes locomotive velocity over the course of the clip? Without this, it would be difficult to correctly blend between different states while correctly adjusting the particle velocity. The "inplace gate speed" should be linked to the correct sample of the locomotive velocity rather than being a hard number. This seems like a basic requirement.. am I missing something? Anyone found a work around? Thx Edited July 30, 2015 by pgrochola Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.