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how to refracture procedurally


humourharsh

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Hi,

Kindly look at the file that I have attached. I have done a simple box shatter using active value. But if I want to refracture the pieces as soon as it gets activated I am not able to do it because OBJID changes every frame. Can anyone help me how can I refracture it as soon as pieces gets activated in DOPS??. Thanks a lot  :)

procedural_shatter_01.hip

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