talen.herzig Posted September 7, 2015 Share Posted September 7, 2015 Hi all. I'm trying to create a particle stacking effect, where the particles collide with a surface and stack on top of each other. However, I'm not entirely sure how to go about this. I'm using volumes, as I saw in a different video, but cannot quite get the expected results. Upon collision with the ground plane, the particles are stopping and creating the collision volume, but it's not growing on itself. Any help would be much appreciated. I'm quite new to the volume aspect of DOPs, so I'm not entirely sure how to get it all to work, nor why the particles aren't growing the DOP. I've tried tweaking quite a few settings and playing with this over the last hour or two, but once again am not sure what I'm missing. Please find the .hipnc file attached below. Cheers. tasty soup v5.hipnc Quote Link to comment Share on other sites More sharing options...
sultan Posted September 7, 2015 Share Posted September 7, 2015 Hi talen.herzig m new in Houdini but you can try using POP Grains for stacking effect Quote Link to comment Share on other sites More sharing options...
talen.herzig Posted September 8, 2015 Author Share Posted September 8, 2015 (edited) Oh man, that is a much faster and easier way to do it. I watched this fantastic tutorial below (for any looking for similar solutions) and got it working much quicker. And it computes so much faster. Thanks, sultan! Edited September 8, 2015 by talen.herzig Quote Link to comment Share on other sites More sharing options...
sultan Posted September 8, 2015 Share Posted September 8, 2015 Great . i was about to send you the same video. Good you found it Yes Rohan has created a great video. Explained Grains in simple terms. Thanks to Rohan as well Also let me know if you face any problem in Grains because i keep testing it and might help you in that as well. Cheers !!! Quote Link to comment Share on other sites More sharing options...
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