cowboy71 Posted October 14, 2015 Share Posted October 14, 2015 Hi, I have a cloth sim which has a group node with bounding box active holding the cloth in place with points. During the animation, I have the cloth tear apart down the middle. Half way down the tear, I would like to release the constraints, or move the bounding box so the cloth is free to move with no constraints. I'm using H13. I hope I'm describing my issue correctly. Quote Link to comment Share on other sites More sharing options...
Guest tar Posted October 14, 2015 Share Posted October 14, 2015 Try animating the 'Activation' on the Guide Option of the constraint node. This should work in H14 Quote Link to comment Share on other sites More sharing options...
cowboy71 Posted October 14, 2015 Author Share Posted October 14, 2015 I'm actually trying to finesse this file http://forums.odforce.net/topic/19579-tearable-cloth-h13-wip/. So if you open it up you can see what I'm kinda talking about. He has a group node which is holding the cloth in place while it tears. I'm just wanting to break that connection at a certain time within the tear. BTW, great instagram pics. Quote Link to comment Share on other sites More sharing options...
loopyllama Posted October 14, 2015 Share Posted October 14, 2015 Hey cowboy, The cloth is using a Sop Solver in DOP Network. You can break this constraint by animating the "pintoanimation" attribute to 0 in the SOP Solver. To to this in your file: Inside the "sopsolver_tearcloth" node, go to the top node "dop_geometry". Drop down a switch under the "dop_geometry" node and set it to something like $F>=5, or whatever frame you want to release the constraint on. Then insert a node coming out of the "dop_geometry" and feeding into the second input of the switch. The node can be a wrangle node, attribute create node, or whatever, and it sets "pintoanimation" to 0 Quote Link to comment Share on other sites More sharing options...
cowboy71 Posted October 14, 2015 Author Share Posted October 14, 2015 Thank you so much guys! Worked great and exactly what I needed. So great understanding a bit more. Quote Link to comment Share on other sites More sharing options...
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