Yorkst Posted November 1, 2015 Share Posted November 1, 2015 I have a sphere and some deformed circles ( NURBS) surrounding it. Each circle is an orbit. I want a single particle to travel along each orbit from start to end. There are functions like addPoint inside Vex, but there is no addParticle. How can I eemit a particle per orbit and apply force from curve to it? Quote Link to comment Share on other sites More sharing options...
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