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refraction flicking


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Hi all,

 

I am rendering a ice cracked scene and I found the refraction is very flicking. Please check the attached movie file.

I use a simple envlight with sky image HDR, the shader is based on basicliquid, the render engine is pbr.

When I turn off refraction the flicking is gone. How can I fix this? Thanks.

 

 

refraction_flicking.mov

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it's in the refraction only insofar as the refraction lets you see deeper into your geometry.  the issue is either z-fighting of your internal edges of your cracks or ray bias merging your two surfaces in an inconsistent way (because they change distances).

 

make your cracks slightly wider so you don't get interpenetration.

drop your ray bias down to see if you can get a better resolution to your internal traces

increase your ray bias to skip more edges.

backface cull to ensure a single edge intersection

 

give each of those a shot and see if you get better results

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