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Houdini vs Zbrush "Automatic" UVs


dpap

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The key here is to have no user intervention, pins or editing whatsoever.

The result from Zbrush that you see in the pic was achieved with only one click on the "UV MASTER" .

Is there a way to achieve an equivalent automatic result , with low distortion, in H ?

 

UV.hip

post-9497-0-91869300-1452538962_thumb.jp

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