Jump to content

Convert SDF to fog produces blocky volume


legomir

Recommended Posts

1) use polygon sphere with high resolution so that is smooth. using a primitive causes an auto conversion that's why you get an error on the vdbfrompolygons node

2) most important :use smaller voxel size

3) use fog vdb in the vdbfrompolygons node so that you can avoid the conversion 

problem 1.hip

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...