arkahtek Posted February 7, 2016 Share Posted February 7, 2016 (edited) hi guys, i need Help making debris or smoke plumes ejecting from an explosion. I think maybe using particles is the way to go?,similar to the picture below. Can someone give me pointers, i'm ok at creating an explosion and shading it, but i've never used Paticles before to drive debris or smoke plumes that fly out of an explosion. The file below is my first attempt at trying to create the smoke plumes ejecting from an explosion like the pic below. When i try to add billowy smoke to the source object it just looks globby and doesn't leave a smoke trail like the debris from the pic below. Can someone please give me pointers, i would really appreciate any help you guys can give me Thanks Edited February 7, 2016 by arkahtek Quote Link to comment Share on other sites More sharing options...
arkahtek Posted February 7, 2016 Author Share Posted February 7, 2016 Double post sorry Quote Link to comment Share on other sites More sharing options...
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