sekow Posted February 25, 2016 Share Posted February 25, 2016 Hey, I am playing around with Material Stylesheets lately, and I dig them. Now I wonder how I could setup Material Overrides triggered by rop change. I would like to change, for instance all applied materials to another material. Usally I do stuff like that with switches in shaders and reading an env variable. But that never satisfied me, as I need to have copies of the second material in every other applied materials. Quote Link to comment Share on other sites More sharing options...
sekow Posted February 25, 2016 Author Share Posted February 25, 2016 (edited) see attached hipfile which explains what I am trying to do. material_overrides.hip Edited February 25, 2016 by sekow Quote Link to comment Share on other sites More sharing options...
sekow Posted February 25, 2016 Author Share Posted February 25, 2016 solved: material_overrides.hip Quote Link to comment Share on other sites More sharing options...
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