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Houdini Fur Transfer static to anim


suchandra

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Hi,

I am transferring guide's from static to animated geo, till here everything is working fine. But when I look at geo (animated) pose,guides are intersecting in to geometry. In static pose when we groom the guides it looks proper as per reference.

My question is how to avoid these intersections of guides, and do I have to combit again ass per first frame of animated geo in each and every shot?

It is very critical to combe guide hairs as per shots. Can anybody have solutions on this.

Really awaiting for your feedback.

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