notintricate Posted February 27, 2016 Share Posted February 27, 2016 I have a .chan file with tx ty tz channels I assume that each new line in file should be new point position at frame. So I created chop network with file chop inside. In OBJ context I have created Add node and plugged it into channel node, it creates a point, but position doesn't change with new frames. I tried to add record chop after file chop (record input and record output set to "current time slice") and it almost does what I want but for some reason it duplicates some frames... So what is the proper way to load these point positions to change at each new frame? Quote Link to comment Share on other sites More sharing options...
notintricate Posted February 27, 2016 Author Share Posted February 27, 2016 Here is sample scene with chan file, if someone will find time to take a look. Thanks in advance! (sorry for zip archive, forum didnt allow me to load .chan file for some reason) test.zip Quote Link to comment Share on other sites More sharing options...
notintricate Posted February 27, 2016 Author Share Posted February 27, 2016 ok. seems to be solved. channel node has dropdown to choose whether it will be animated or static, one should switch it to be animated and append index to wanted channel (like tx0 ty0 tz0) Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.